Bungie has to service an enormous casual crowd who (let's face it) suck at games. It should be noted that the difficulty level is a bit out of whack, though done purposefully. It's the kind of level where, if playing through Halo 3 again, I might just stop once I reached it and not bother finishing the skirmish, much less the fight. ImageUrl=http%3A%2F%%2Fxbox360%2Fimage%2Farticle%2F821%2F821911%2Fhalo-3-20070923064634599.jpg&caption=You+can+rip+a+turret+from+its+mounting+and+take+it+with+you.Most of the nine levels are hunky-dory, but the penultimate chapter is so bad, just thinking about it puts a rotten taste in my mouth. It does feel as if the marine presence is lighter than it should be, but there's enough chaos in the field to at least make it appear as if Master Chief is part of something grander. The levels in Halo 3 lend to spectacular pacing that weaves from close-quarters, intense battles with Chief and a few soldiers, to more epic arenas. Though you will still need to backtrack in a few areas, it's not as tedious as in previous iterations. Not only is Chief in the driver's seat once more, but the environments are varied enough that each level feels distinct. That's not to say I want to spend half the adventure following the Arbiter and leaving Chief to twiddle his thumbs, but it would have been nice to see such a prominent storyline from Halo 2 have more weight in the cinematic telling of Halo 3.Ĭlearly Bungie was listening to the criticisms of Halo 2. While keeping players locked in as Master Chief is a wise decision on Bungie's part, it's a shame that the Arbiter's story fades so far into the background. The Arbiter is just a dude with a weird mandible and a cool sword.
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That means in the single-player campaign you will be Chief and Chief only. The focus is clearly (and perhaps deservedly) on Master Chief. Lost, though, is the intriguing side-story of the Arbiter and his Elites.
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Events play out like a sci-fi action blockbuster. Most won't be disappointed, as the story eschews some of the ambiguity of Halo 2 and tells a more straightforward narrative. For three years fans have been waiting to find out what comes next. Frankly, things didn't look so hot for Earth and its inhabitants. The Arbiter and his Elites, once bitter enemies of humankind had made an uneasy truce in order to conquer a greater evil. Cortana had been captured by the Gravemind, a disgusting creature intimately tied to the Flood. When last we left Master Chief, he was headed towards Earth, determined to stop the Prophet of Truth and his cadre of Brutes from destroying the universe in a blaze of zealotry.